Hi! I'm a CS student at IUPUI.

I mostly do web development (primarily in the form of VGC tools) and game development.

I'm a developer @TrainerTower (who host a lot of my tools) and @RNGParty.

- Jake White

VGC

I'm a Pokémon VGC player who develops a lot of well-known tools for the community.

Damage Calculator

I develop and run the main damage calculator used in the VGC community. It was unofficially forked from the Nuggetbridge calculator (RIP) which I also helped maintain. It has since moved to Trainer Tower where it currently lives.

Site » Github

I have also ported the damage calculator to Android and iOS, in the form of a Cordova application. It is currently available for Android on the Google Play Store and I'm working on getting it to the App Store as well!

Google Play » Github

Showdown Usage

Thanks to Antar, I have been able to collect and display relevant stats from Pokémon Showdown's VGC ladder. Currently hosted on Trainer Tower.

Site » Github

Battlespot Usage

In a similar vein to the Showdown Usage, I've scraped stats from the official on-cartridge database that is hosted on Pokémon Global Link (Credit to Ferretsroq for detailing the process). Currently hosted on Trainer Tower.

Site » Github

Teamsheet Generator

Tool made to generate officially formatted teamsheets based on Pokemon Showdown paste input.

Site » Github

Game Development

Gamedev is my hobby, and I'm actively working on a couple of projects as part of RNG Party.

Furtive Fortune

A 2D stealth game that was developed in 72 hours for Ludum Dare 40.

Site » Github

Other

Here's some random side projects I've made.

PyCaster

Dynamic raycasting engine made for CSCI23000 final project. Reads in level data from images, displays pseudo-3d terrain with a simple turn-based combat system.

Github »

JRay

PyCaster continuation, this time in Java made for CSCI24000 final project. Includes "full" 3D elements, variable heights, player Z-axis movement, colors, realtime hitscan + projectile combat, etc.

Github »